The following is the complete code of a lock-poor stack in C/C++: it’s mostly C but it uses Relacy for testing, so the atomics are implemented in C++. With a little work, you can turn this into a complete C implementation without depending on relacy. I wrote in while writing an article that will soon appear on this blog.
The stack is not completely lock-free because it needs a lock to make sure it doesn’t need any memory management solution for its reference to the top node during popping or reading the top node.
The code is covered by the GNU General Public License, version 3
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 | #define RL_MSVC_OUTPUT #include "relacy/relacy_std.hpp" enum StackResult { STACK_RESULT_OK, STACK_RESULT_E_BAD_ALLOC, // allocation failed STACK_RESULT_E_PRECOND, // pre-condition failed STACK_RESULT_E_EMPTY, }; typedef unsigned int uint32_t; unsigned const thread_count__ = 3; struct StackNode_struct { struct StackNode_struct * next_; void * value_; }; #define StackNode_setABACounter(p, a) \ ((StackNode*)((((uint32_t)(p)) & 0xFFFFFFF0) | ((a) & 0x0000000F))) #define StackNode_getABACounter(p) (((uint32_t)(p)) & 0x0000000F) #define StackNode_getPointer(p) ((StackNode*)(((uint32_t)(p) & 0xFFFFFFF0))) static StackNode * StackNode_new() { // when we allocate a node, we actually allocate enough space for the node to // be aligned at a 16-byte boundary and in the four bytes before the node, we // have a pointer with the value of the original pointer, which we can call // free(3) with. uint32_t buffer = (uint32_t)calloc(1, 20 + sizeof(struct StackNode_struct)); char * retval = (char*)((buffer + 15) & 0xFFFFFFF0); if ((((uint32_t)retval) - buffer) < 4) retval += 16; void ** p = (void**)(retval - 4); *p = (void*)buffer; return (StackNode*)retval; } static void StackNode_delete(StackNode * node) { void ** p = (void**)(((char*)StackNode_getPointer(node)) - 4); free(*p); } struct Stack_struct { Stack_struct() : top_(0) { if (pthread_mutex_init(&lock_, 0) != 0) throw std::bad_alloc(); } ~Stack_struct() { StackNode * node = StackNode_getPointer(top_($).load()); StackNode * next; while (node) { next = StackNode_getPointer(node->next_); StackNode_delete(node); node = next; } pthread_mutex_destroy(&lock_); } std::atomic< StackNode * > top_; pthread_mutex_t lock_; }; Stack * Stack_new() { Stack * stack = 0; try { stack = new Stack_struct; } catch (const std::bad_alloc &) { stack = 0; } return stack; } void Stack_delete(Stack * stack) { delete stack; } int Stack_push(Stack * stack, void * value) { int retval = STACK_RESULT_OK; if (stack) { StackNode * node = StackNode_new(); if (node) { StackNode * old_top = stack->top_($).load(); do { node->value_ = value; node->next_ = old_top; } while (!stack->top_($).compare_exchange_strong(old_top, StackNode_setABACounter(node, StackNode_getABACounter(old_top) + 1))); } else retval = STACK_RESULT_E_BAD_ALLOC; } else retval = STACK_RESULT_E_PRECOND; return retval; } int Stack_top(Stack * stack, void ** value) { int retval = STACK_RESULT_OK; if (stack && value) { StackNode top; pthread_mutex_lock(&stack->lock_); if (stack->top_($)) { memcpy(&top, StackNode_getPointer(stack->top_($).load()), sizeof(top)); *value = top.value_; } else retval = STACK_RESULT_E_EMPTY; pthread_mutex_unlock(&stack->lock_); } else retval = STACK_RESULT_E_PRECOND; return retval; } int Stack_pop(Stack * stack, void ** value) { int retval = STACK_RESULT_OK; if (stack && value) { StackNode top; StackNode * top_ptr = 0; int done = 0; do { pthread_mutex_lock(&stack->lock_); top_ptr = stack->top_($); if (stack->top_($)) { memcpy(&top, StackNode_getPointer(stack->top_($).load()), sizeof(top)); pthread_mutex_unlock(&stack->lock_); done = stack->top_($).compare_exchange_strong(top_ptr, StackNode_setABACounter(top.next_, StackNode_getABACounter(top_ptr) + 1)); } else { pthread_mutex_unlock(&stack->lock_); retval = STACK_RESULT_E_EMPTY; top_ptr = 0; done = 1; } } while (!done); StackNode_delete(top_ptr); *value = top.value_; } else retval = STACK_RESULT_E_PRECOND; return retval; } int Stack_empty(Stack * stack) { return (stack && (StackNode_getPointer(stack->top_($).load()) == 0)); } struct StackTest : rl::test_suite< StackTest, thread_count__ > { void before() { for (int i(0); i < 16; ++i) { push_counts_[i]($) = 0; top_counts_[i]($) = 0; pop_counts_[i]($) = 0; } stack_ = Stack_new(); } void thread(unsigned index) { int numbers[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; std::random_shuffle(numbers, numbers + 16); for (unsigned int i(0); i < 16; ++i) { RL_ASSERT(Stack_push(stack_, (void*)numbers[i]) == 0); ++push_counts_[i]($); void * p; RL_ASSERT(Stack_top(stack_, &p) == 0); ++top_counts_[(int)p]($); RL_ASSERT(Stack_pop(stack_, &p) == 0); ++pop_counts_[(int)p]($); } } void after() { RL_ASSERT(Stack_empty(stack_)); Stack_delete(stack_); for (int i(0); i < 16; ++i) { RL_ASSERT(push_counts_[i]($) == 3); RL_ASSERT(pop_counts_[i]($) == 3); } } Stack * stack_; std::atomic< int > push_counts_[16]; std::atomic< int > top_counts_[16]; std::atomic< int > pop_counts_[16]; }; int main() { rl::test_params p; // p.iteration_count = 100000; p.search_type = rl::fair_full_search_scheduler_type; rl::simulate< StackTest >(p); } |

